'Escape Room' is tailor-made for January
So, from the imaginations of "Fast & Furious" producer Neal H. Moritz and "Insidious: The Last Key" director Adam Robitel comes "Escape Room," where the characters are as random as an audience-chosen improv group (Investment banker! Soldier! Miner! Smart teen! Grocer!), the rooms look like discarded Nine Inch Nails music video sets (not exactly a criticism), the stakes are $10,000 or death, which seem far too low and too high, and everyone agrees that Petula Clark's "Downtown" is a bad song (which is both incorrect and a strange, rude hill to die on).
"Escape Room" starts at the end, as a lone man, Ben (Logan Miller), desperately tries to figure out the clues in a room that is quickly closing in on itself, "Star Wars" trash-compactor-style. It's certainly a jolt of energy up front, but right as things are looking really bleak for Ben, it cuts to "three days earlier." It's cheap and a little insulting to have to reassure the audience that there is some exciting and harrowing stuff to come as long as they get through all the boring introductory stuff.
The thing is, "Escape Room" isn't actually all that bad, just kind of silly, but it takes a moment to readjust your expectations after that condescending beginning, and a very phoned-in introduction to the unlucky six Chicago strangers who all receive a mysterious box and decide, what the heck, let's check out this escape room. There's the skittish but brilliant college student Zoey (Taylor Russell), the ruthless finance guy Jason (Jay Ellis), the veteran who hates heat, Amanda (Deborah Ann Woll), the regular joe, Mike (Tyler Labine) and the escape room obsessive who honestly never does all that much to help, Danny (Nik Dodani).
Curiously no one seems all that concerned about the odd premise that this team activity could have a single winner at all, or perhaps they think they'll all win $10,000. I guess it becomes clearer when people start dying in the rooms.
And, boy, are they put through the wringer. The have to brave extreme heat, extreme cold, poison, drugs, rising tensions and body counts while trying to figure out how to get out of each puzzle room, a few of which are pretty interesting. Mercifully, all the carnage is kept to tolerable PG-13 levels.
The movie essentially ends with a shrug and the possibility for a sequel. You could do worse in January. And anyone already interested in the idea of an escape room that tries to kill you probably isn't expecting all that much out of this anyway.
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